
package de.justphil.tcg.tcgandroidclient.msgdata;

public class Progress {
	
	private int slot;
	private long playerId;
	private int cardType;
	private int[] properties;
	private int life;
	private int attack;
	private int defense;
	private int agility;
	
	public Progress(int slot, long playerId, int cardType, int[] properties, int life, int attack,
			int defense, int agility) {
	
		this.slot = slot;
		this.playerId = playerId;
		this.cardType = cardType;
		this.properties = properties;
		this.life = life;
		this.attack = attack;
		this.defense = defense;
		this.agility = agility;
	}
	
	public int getSlot() {
	
		return slot;
	}
	
	public long getPlayerId() {
	
		return playerId;
	}
	
	public int getCardType() {
	
		return cardType;
	}
	
	
	public int[] getProperties() {
	
		return properties;
	}
	
	public int getLife() {
	
		return life;
	}
	
	public int getAttack() {
	
		return attack;
	}
	
	public int getDefense() {
	
		return defense;
	}
	
	public int getAgility() {
	
		return agility;
	}
}
